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door_frames (buildingfeature)
literal strings: Door Frames, door frames, door_frames, Door frames, DOOR FRAMES, door-frames
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categories
- buildingfeature(100.0%)
- OE @823 (100.0%) on 17-mar-2014 [ ] using door_frames
- Seed
- CPL @1098 (77.6%) on 21-jan-2018 [ "ceilings , towering _" "doors , upvc _" "doors , interior _" "_ have mortise" "access , wide _" "steel hinged _" "house with narrow _" "cobwebs hanging from _" "frames , exterior _" "moldings around _" "trouble fitting through _" "_ meet walls" "outside of exterior _" "brick , wooden _" "cold air coming in through _" "building next _" "architectural features like _" "blue trim around _" "ramps , widening _" "place , wooden _" "rooms have large _" "_ are natural wood" "ceiling , paint _" "corners , around _" "cabinets , interior _" "cabinets , on _" "cavity sliding _" "glass sliding _" "fire resisting _" "doors , architectural _" "Christmas wreath on _" "stripping around _" "commercial sliding _" "grab handles on _" "frames , wooden _" "_ need re-painting" "architectural details such as _" "Y N Are _" "cards taped to _" "moulding around _" "rooms feature wide _" "walls , replace _" "doors , laminated _" "rappings on _" "rubber seals around _" "use with wooden _" "Fire rated _" "N Are _" "fire rated _" "windows , warped _" "jambs of _" "doors , wooden _" "frames , sliding _" "glass , reinforced _" "vertical objects like _" "it fit through _" "steel residential _" "woodwork such as _" "windows , arched _" "shutters , wooden _" "aluminum clad _" "cabinetry , solid _" "wood doors , wooden _" "house with wooden _" "carpet , wooden _" "walls , above _" "doors , decorative _" "furniture , sliding _" "red couplets on _" "caulking around _" "windows Sliding _" "ceiling , around _" "weather-strip around _" "windows , external _" "aluminum sliding _" "double glazed _" "windows and/or _" "panels , hardwood _" "doors with wooden _" "_ are PVC" "weather stripping around _" "walls , fixing _" "ceiling , wooden _" "interior doors , interior _" "insulation for exterior _" "_ need replacing due" "weather-stripping around _" "weather stripping to _" "weatherstrip around _" "gaps around _" "mezuzahs on _" "cracks around _" ] using door_frames
- CMC @1049 (100.0%) on 14-apr-2017 [ PREFIX=doo 5.04441 PREFIX=do 4.19552 SUFFIX=or 4.16525 FULL_POS=NN_NNS 3.79367 SUFFIX=oor 3.67738 PREFIX=fr 2.74110 WORDSHAPE=aaaaaa 2.02285 FIRST_WORD=door -1.77359 WORDS -9.84918 CHARS -11.50841 ] using door_frames
- SEAL @103 (85.7%) on 22-may-2010 [ 1 2 3 4 ] using door_frames
- MBL @462 (93.8%) on 01-dec-2011 [ Promotion of buildingfeature:door_frames buildingfeaturemadefrombuildingmaterial buildingmaterial:metal ]
relations
- buildingfeaturemadefrombuildingmaterial
- steel (buildingmaterial) (100.0%)
NELL has only weak evidence for items listed in grey
- buildingfeaturemadefrombuildingmaterial
- aluminum (buildingmaterial)
- CPL @1103 (87.5%) on 06-mar-2018 [ "arg2 sliding arg1" "arg2 doors and arg1" "arg2 windows and sliding glass arg1" ] using (door_frames, aluminum)
- custom (buildingmaterial)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- metal (buildingmaterial)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)
- wood (agriculturalproduct)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- grab (animal)
- CPL @1113 (50.0%) on 03-aug-2018 [ "arg2 handles on the front arg1" ] using (door_frames, grab)
- metal (athlete)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)
- custom (bathroomitem)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- grab (bathroomitem)
- CPL @1113 (50.0%) on 03-aug-2018 [ "arg2 handles on the front arg1" ] using (door_frames, grab)
- wood (bedroomitem)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- exterior (buildingfeature)
- CPL @1099 (50.0%) on 23-jan-2018 [ "arg2 doors and arg1" ] using (door_frames, exterior)
- metal (buildingfeature)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)
- steel (buildingfeature)
- wood (buildingfeature)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- exterior (buildingmaterial)
- CPL @1099 (50.0%) on 23-jan-2018 [ "arg2 doors and arg1" ] using (door_frames, exterior)
- hollow_metal
- CPL @1096 (75.0%) on 18-jan-2018 [ "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, hollow_metal)
- wood (city)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- custom (clothing)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- steel (color)
- timber (county)
- CPL @1100 (75.0%) on 31-jan-2018 [ "arg2 windows and patio arg1" "arg2 doors and arg1" ] using (door_frames, timber)
- aluminum (economicsector)
- CPL @1103 (87.5%) on 06-mar-2018 [ "arg2 sliding arg1" "arg2 doors and arg1" "arg2 windows and sliding glass arg1" ] using (door_frames, aluminum)
- wood (eventoutcome)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- aluminum (furniture)
- CPL @1103 (87.5%) on 06-mar-2018 [ "arg2 sliding arg1" "arg2 doors and arg1" "arg2 windows and sliding glass arg1" ] using (door_frames, aluminum)
- interior (furniture)
- CPL @1096 (75.0%) on 18-jan-2018 [ "arg2 block walls and arg1" "arg2 doors and arg1" ] using (door_frames, interior)
- custom (hallwayitem)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- exterior (hallwayitem)
- CPL @1099 (50.0%) on 23-jan-2018 [ "arg2 doors and arg1" ] using (door_frames, exterior)
- interior (hallwayitem)
- CPL @1096 (75.0%) on 18-jan-2018 [ "arg2 block walls and arg1" "arg2 doors and arg1" ] using (door_frames, interior)
- wood (hallwayitem)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- custom (hotel)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- metal (householditem)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)
- timber (householditem)
- CPL @1100 (75.0%) on 31-jan-2018 [ "arg2 windows and patio arg1" "arg2 doors and arg1" ] using (door_frames, timber)
- interior (landscapefeatures)
- CPL @1096 (75.0%) on 18-jan-2018 [ "arg2 block walls and arg1" "arg2 doors and arg1" ] using (door_frames, interior)
- wood (magazine)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- timber (male)
- CPL @1100 (75.0%) on 31-jan-2018 [ "arg2 windows and patio arg1" "arg2 doors and arg1" ] using (door_frames, timber)
- metal (mldataset)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)
- metal (mlmetric)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)
- wood (mountain)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- metal (musicalbum)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)
- metal (musicgenre)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)
- metal (musicinstrument)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)
- custom (officeitem)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- wood (person)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- grab (physicalaction)
- CPL @1113 (50.0%) on 03-aug-2018 [ "arg2 handles on the front arg1" ] using (door_frames, grab)
- aluminum (product)
- CPL @1103 (87.5%) on 06-mar-2018 [ "arg2 sliding arg1" "arg2 doors and arg1" "arg2 windows and sliding glass arg1" ] using (door_frames, aluminum)
- custom (programminglanguage)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- custom (radiostation)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- wood (radiostation)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- custom (researchproject)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- exterior (room)
- CPL @1099 (50.0%) on 23-jan-2018 [ "arg2 doors and arg1" ] using (door_frames, exterior)
- timber (skiarea)
- CPL @1100 (75.0%) on 31-jan-2018 [ "arg2 windows and patio arg1" "arg2 doors and arg1" ] using (door_frames, timber)
- wood (televisionstation)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- metal (tool)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)
- custom (vehicle)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- exterior (vehicle)
- CPL @1099 (50.0%) on 23-jan-2018 [ "arg2 doors and arg1" ] using (door_frames, exterior)
- interior (vehicle)
- CPL @1096 (75.0%) on 18-jan-2018 [ "arg2 block walls and arg1" "arg2 doors and arg1" ] using (door_frames, interior)
- wood (vehicle)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- interior (visualartform)
- CPL @1096 (75.0%) on 18-jan-2018 [ "arg2 block walls and arg1" "arg2 doors and arg1" ] using (door_frames, interior)
- custom (visualartist)
- CPL @1097 (50.0%) on 19-jan-2018 [ "arg2 hollow metal arg1" ] using (door_frames, custom)
- interior (visualartmovement)
- CPL @1096 (75.0%) on 18-jan-2018 [ "arg2 block walls and arg1" "arg2 doors and arg1" ] using (door_frames, interior)
- wood (visualartmovement)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- interior (visualizablescene)
- CPL @1096 (75.0%) on 18-jan-2018 [ "arg2 block walls and arg1" "arg2 doors and arg1" ] using (door_frames, interior)
- wood (wallitem)
- CPL @1100 (87.5%) on 31-jan-2018 [ "arg2 doors and wood arg1" "arg2 doors and arg1" "arg2 and hollow metal arg1" ] using (door_frames, wood)
- metal (weapon)
- CPL @1094 (87.5%) on 01-jan-2018 [ "arg2 front entry arg1" "arg2 doors and arg1" "arg2 doors and metal arg1" ] using (door_frames, metal)